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    <loc>https://www.banjotears.com/homepage-2</loc>
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    <lastmod>2026-06-23</lastmod>
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    <loc>https://www.banjotears.com/games</loc>
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    <lastmod>2026-06-25</lastmod>
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      <image:title>GAMES</image:title>
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      <image:title>GAMES</image:title>
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      <image:title>GAMES</image:title>
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      <image:title>GAMES</image:title>
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      <image:title>GAMES</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/d26d9cb9-c0ce-4e90-b1de-d2574f0c57c4/Buckthorn.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>Moodboard for Buckthorn, the girls' hometown. The visuals carry an emphasis on loneliness, isolation, and cool tones to build an oppressive yet grounded atmosphere.</image:caption>
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      <image:title>GAMES</image:title>
      <image:caption>1/3: Flowchart of the tutorial level, a box with several props. By connecting these props together via the Astrolabe, their relationships are made clear and the path to Cafe Ramses opens. Mind-map tile legend: Purple: Object/Person | Green: Location | Yellow: Concept/Idea All nodes are in the same mind map. Color indicates subcategory, which determines how a node behaves as the player makes more connections.</image:caption>
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      <image:title>GAMES</image:title>
      <image:caption>Rough draft for Jodie's 3rd date. As a basic outline, it just showcases each major option throughout the sequence before drafting in Yarn Spinner for more extended content generation.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/251b624e-c846-408a-983f-c7a87eefde72/Cassette+World.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>A section of the moodboard for the Cassette World, a surreal, twisted vision of Buckthorn. Colors are more vibrant, visuals are more explicitly surreal, and intense color choices create a familiar but disconcerting atmosphere.</image:caption>
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    <image:image>
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      <image:title>GAMES</image:title>
      <image:caption>2/3: Optional branches that give deeper context to the game's world.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/b8071509-eb3d-4f7b-8da1-85b2026c83de/Yarn.PNG</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>Yarn Spinner excerpt from Billie's final date. Everything in pink is Markup text that controls game functions during runtime or switches to the next node. Everything in black is text that is presented to the player by making choices during gameplay.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/6cb7b855-7a87-4931-b23e-c7538bb58a0d/Charlie.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>A section of the moodboard for Charlie Seeming, the player character. Inspired by 90s horror icons like Buffy the Vampire Slayer alongside a cheery skate-punk style.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/294544c9-e3f3-4914-9310-f2b2fc73aec1/Screenshot+2026-10-11+145854.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>3/3: The tutorial’s final gate. One side is a fail state that prompts players to revisit the mind map, and the other is how to progress further into the story.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/37d5471d-0e65-4f7c-8578-33f08e4b7e23/Screenshot+%28105%29.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>Both of these dialogue choices link to either more dialogue or a new node in Yarn Spinner.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/3f13998d-f48b-4eb7-beec-c6799a4712c7/GraphComboUpdated.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>An example of Graph Combo documentation mid-production. Green is in-engine, Orange is under review, Purple means it requires editing/rewriting, and Red is still being drafted. Certain segments move character locations and unlock entire conversations, while others highlight relationships between characters, locations, and objects. Each character has their own quest line, which if followed through gives players access to the Sanctum Finale sequence.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/f00a7dc9-ea10-40f2-89e1-09ebe6354a33/Cassette+World+Monsters.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>A section of the moodboard for monsters seen in the Cassette World. Designs focus on defamiliarization, corruption of the human form, and static disturbance physically affecting living beings when the tape in the cassette player distorts or skips.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/0ad6783b-44ca-4829-8406-515082e6af1c/Egregore_NotYet.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>The dialogue graph for the first interaction with the character Al-Bawab (Arabic for Gatekeeper/Doorman). Each line between nodes is a state check that unlocks a given dialogue option only when its condition is met. The option shown in-game (right) unlocks entry to Cafe Ramses after the player connects "Al-Bawab" and "Magic Door."</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/b20cadc3-8408-406b-8823-2bce4cef8c51/Screenshot+%28274%29.png</image:loc>
      <image:title>GAMES</image:title>
      <image:caption>An example of in-game dialogue. The top option allows entrance into Cafe Ramses and is only made available by connecting "Al-Bawab" and "Magic Door" in the player's mind map via gameplay.</image:caption>
    </image:image>
    <image:image>
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      <video:title>GAMES</video:title>
      <video:description>A greybox playground to test player movement, level design, and controls. DESIGN INTENT: A space to map out distance thresholds for jumps and text-based narrative prompts.</video:description>
    </video:video>
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  <url>
    <loc>https://www.banjotears.com/ttrpgs</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-10-13</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/a15941bb-800e-4564-96e4-5d9f70dec452/Body+Counts+Bystander+Example.png</image:loc>
      <image:title>TTRPGS</image:title>
      <image:caption>Example NPC Bystander which players can interact with to get clues or save from danger.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/953a35e5-b802-4b24-af08-186ee247e231/Body+Counts+Countdown+Example.png</image:loc>
      <image:title>TTRPGS</image:title>
      <image:caption>The Countdown mechanic, which works as a timer for the DM to keep track of negative consequences if the monster is not stopped in time.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/5dde8667-dbef-4015-ac71-1db50d6e0ce7/Body+Counts+Location+Mechanic+Example.png</image:loc>
      <image:title>TTRPGS</image:title>
      <image:caption>Example Location for a Mystery. Note two separate unique moves that players can only use while in this location.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/a051aa7f-92cd-48ef-8406-68a407df3747/Body+Counts+Minion+Example.png</image:loc>
      <image:title>TTRPGS</image:title>
      <image:caption>Example Minion working with the Monster during a Mystery. Has a special weakness alongside a custom move players can use to keep him at bay while the Mystery is being solved.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/a5a2e1ee-e183-41ef-b200-e216bb1df322/Body+Counts+Monster+Example.png</image:loc>
      <image:title>TTRPGS</image:title>
      <image:caption>Example Monster with a description, a stat block, and a motive connected to the larger Mystery from the session.</image:caption>
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    <image:image>
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  <url>
    <loc>https://www.banjotears.com/theatre</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-10-14</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/500ce161-cc56-4462-b7b4-53b2898d15f6/Land+of+Lola.jpg</image:loc>
      <image:title>THEATRE</image:title>
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    <image:image>
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      <image:title>THEATRE</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/9ff9e7bf-9e71-4ddc-8700-0f21ab668b7a/empty+chairs.jpg</image:loc>
      <image:title>THEATRE</image:title>
      <image:caption>Les Miserables: High School Edition (2022) Grantaire/Ensemble</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/ed668ddd-b9d1-4ed2-a0ac-8c5b5c449393/Shakespeare+Rehearsal+2.jpg</image:loc>
      <image:title>THEATRE</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/9f953a0b-af5b-45d5-b3e8-8a12932aa62f/Hans+and+Anna+2.jpg</image:loc>
      <image:title>THEATRE</image:title>
      <image:caption>Frozen Jr. (2019) Prince Hans</image:caption>
    </image:image>
    <image:image>
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      <image:title>THEATRE</image:title>
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      <image:title>THEATRE</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/f48d4795-6a77-45a5-833a-ff0442949b91/The+Three+Promo+Shot.jpg</image:loc>
      <image:title>THEATRE</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/f0ae86d5-6d20-40c9-a6b9-100e1c569e0f/Franzie+and+his+suitcase.jpg</image:loc>
      <image:title>THEATRE</image:title>
      <image:caption>Rock of Ages (2019) Franz</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/b8320bc9-17da-4ebe-9f18-56ba51673a0d/Land+of+Lola+Rep.jpg</image:loc>
      <image:title>THEATRE</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/275e1b71-5580-44cc-8644-9e9e7b1b825c/Shakespeare+Rehearsal.jpg</image:loc>
      <image:title>THEATRE</image:title>
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  <url>
    <loc>https://www.banjotears.com/other</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-09-25</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/f432e381-b347-411a-9cc5-00a37bdc9a6a/RocketCrash1.gif</image:loc>
      <image:title>OTHER</image:title>
      <image:caption>RocketCrash - An interactable physics toy version of Asteroids where the player can crash into and destroy asteroids if they are moving fast enough.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/ce3dd2f4-29a7-494e-8038-21a2a9b24afa/PerennialCover.jpg</image:loc>
      <image:title>OTHER</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/01234b15-4cdf-40d9-9398-8e683e2d71c2/shall+we+play+a+game.png</image:loc>
      <image:title>OTHER</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/40346413-d2b4-4eb9-b572-8ed205e3d6d3/Cranetastrophe1.gif</image:loc>
      <image:title>OTHER</image:title>
      <image:caption>Cranetastrophe- A construction-style building puzzle game that asks the question: “What if construction cranes were as reliable as arcade cranes?”</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/16c91af5-ccd0-45d0-bf37-7b615ffefb8e/building.png</image:loc>
      <image:title>OTHER</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/c01041e6-2512-4633-8954-19d8acde26d1/PickfairStart.png</image:loc>
      <image:title>OTHER</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/f6cf9fc3-2306-4a55-bc66-898a2fd5a4a7/Ghostlight2.gif</image:loc>
      <image:title>OTHER</image:title>
      <image:caption>A one-button dexterity-style arcade game where you play as a magic flashlight trying to get rid of ghosts while avoiding hitting any humans nearby.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/c1db3ee2-bb9d-46a6-ae88-e6953f1b7bde/maya+fight.png</image:loc>
      <image:title>OTHER</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/cb05821e-57bb-4673-b34a-505f54022b95/catv.PNG</image:loc>
      <image:title>OTHER</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/65932129-e651-465c-acd7-f14b0e0fbc23/CashOut2.gif</image:loc>
      <image:title>OTHER</image:title>
      <image:caption>CashOut!- An endless runner fused with push your luck mechanics, where each coin increases your potential score when you reach a bank, but also reduces your jump height.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/d3503222-d6b7-4f7c-8aa9-2b0d66264e66/Screenshot+%28137%29.png</image:loc>
      <image:title>OTHER</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/1f02ba94-8a23-45a2-840d-3a1a651a010e/chadcam.PNG</image:loc>
      <image:title>OTHER</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/d2c9fe88-6622-47b5-afff-6fcf17b05ee3/DepthReflection2.gif</image:loc>
      <image:title>OTHER</image:title>
      <image:caption>A mind-bending puzzle game where the player must reflect a laser to activate prisms in each level. The catch? Some elements are in the foreground!</image:caption>
    </image:image>
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    <lastmod>2025-09-26</lastmod>
    <video:video>
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      <video:title>VIDEO</video:title>
      <video:description>VIDEO</video:description>
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    <video:video>
      <video:content_loc>https://video.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/8dfbf189-cecb-40c3-8acb-f6cb2f799e61/playlist.m3u8</video:content_loc>
      <video:thumbnail_loc>https://video.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/8dfbf189-cecb-40c3-8acb-f6cb2f799e61/thumbnail</video:thumbnail_loc>
      <video:title>VIDEO</video:title>
      <video:description>VIDEO</video:description>
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    <video:video>
      <video:content_loc>https://video.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/39efda5a-4df1-4c00-97d3-b1aef04c5375/playlist.m3u8</video:content_loc>
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      <video:title>VIDEO</video:title>
      <video:description>VIDEO</video:description>
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    <video:video>
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      <video:thumbnail_loc>https://video.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/1125aeee-1281-436d-bfd0-e9f42b81873a/thumbnail</video:thumbnail_loc>
      <video:title>VIDEO</video:title>
      <video:description>VIDEO</video:description>
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  <url>
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    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-09-09</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/3f13998d-f48b-4eb7-beec-c6799a4712c7/GraphComboUpdated.png</image:loc>
      <image:title>Writing Samples</image:title>
      <image:caption>A spreadsheet outlining potential conditions based on player interactions in Egregore (2024). Mid-production screenshot: Red cells are still being drafted, orange cells are under review, purple cells need editing, and green cells are implemented in-engine.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/0ad6783b-44ca-4829-8406-515082e6af1c/Egregore_NotYet.png</image:loc>
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      <image:caption>A screenshot of the node-based dialogue in Egregore (2024). Each line in the chart is a dialogue option only available by triggering certain game states and graph combinatorics.</image:caption>
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    <image:image>
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      <image:caption>Sample Worldbuilding for a New Weird Urban Fantasy TTRPG Setting.</image:caption>
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    <image:image>
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      <image:caption>Barks spreadsheet from Try Again (2023). Lines are keyed to player actions (idle, falling, crushed) and include reactions to repeated failure.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/d29c749e-a7f7-455c-a5c1-4ec63d1d3224/TRY+AGAIN+SCREENPLAY.png</image:loc>
      <image:title>Writing Samples</image:title>
      <image:caption>Sample screenplay page from Try Again (2023), written around gameplay beats such as action setpieces, cutscenes, and level changes.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6709c595e4edaf0d57769136/b8071509-eb3d-4f7b-8da1-85b2026c83de/Yarn.PNG</image:loc>
      <image:title>Writing Samples</image:title>
      <image:caption>A portion of Billie's final date from Curtain Call (2022). Each node has nested dialogue options, and each new node is a separate story beat, like picking a specific movie to watch (Rom-Com, Horror, or Animated Film) or comforting Billie in a particular way.</image:caption>
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